Rust Server TrendsSeismic network · station log
Recording Stations11,666 Players52,161 Active3,273 Wipes · 3 h84 48 h

Station XX-15489 · no signal

E-SURVIVAL Staging

Offline 188.168.17.60:28125 checked 42d ago

trio moddedcarbon
Connect
Players now
0/ 155
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,489
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15489 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 155 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays EU · trio · weekly · 56 on average
68/ 200
QS『可乐』10.28/5倍/养老/三人/萌新礼包 EA · trio · weekly · 21 on average
28/ 100
GORILA.RU Random Item Jump (Random Item) trio · weekly · 19 on average
12/ 200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 EU · trio · monthly · 15 on average
4/ 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · trio · monthly · 15 on average
5/ 550
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · trio · monthly · 12 on average
39/ 550
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on E-SURVIVAL Staging?

E-SURVIVAL Staging uses a procedural map, which the game generates.

Which settings and rules apply on E-SURVIVAL Staging?

You will find no gather rate in the name of E-SURVIVAL Staging. You can have up to 3 players in a group (trio). It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on E-SURVIVAL Staging right now?

A reading taken now finds E-SURVIVAL Staging offline; the most recent activity was 42 days 2 hours ago.

How does E-SURVIVAL Staging rank against other Rust servers?

The last seven days of player hours place E-SURVIVAL Staging at #15,489, in the top – of all ranked servers.

Server details

How reliably does E-SURVIVAL Staging stay online?

No contact with E-SURVIVAL Staging right now, and the last recorded contact was 42 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does E-SURVIVAL Staging run from?

A region is not published by E-SURVIVAL Staging. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 188.168.17.60:28125 is the address it uses.

What build of Rust does E-SURVIVAL Staging use?

On Windows, E-SURVIVAL Staging runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does E-SURVIVAL Staging run its wipes?

Too few wipes of E-SURVIVAL Staging are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 42 days 2 hours is how long the current world has been running.

Server tags

What do the server tags on E-SURVIVAL Staging mean?

Tags published by E-SURVIVAL Staging and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp155 (Max players): 155 slots are available; ts3 (Group limit): Each team can hold up to 3; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does E-SURVIVAL Staging appear?

These Rust Server Trends lists include E-SURVIVAL Staging: Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

Connecting

How do you connect to E-SURVIVAL Staging?

You can connect by pressing F1 in Rust and typing client.connect 188.168.17.60:28125 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp155,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp155
Max players 155 slots are available.
ts3
Group limit Each team can hold up to 3.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.