Rust Server TrendsSeismic network · station log
Recording Stations11,720 Players60,549 Active3,378 Wipes · 3 h181 48 h

Station XX-15165 · recording

[EU]Luuxens[BACKROOMS]

Online 188.165.32.238:28080 checked 12m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,165
top 68%
Last wipe
27d ago
no schedule published
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15165 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 11:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05001k1.5k2k12:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
188/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
77/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 82 on average
224/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU]Luuxens[BACKROOMS]?

Generated by the game, the map on [EU]Luuxens[BACKROOMS] is procedural and size 1,337. The name of its map is Custom Map.

Which settings and rules apply on [EU]Luuxens[BACKROOMS]?

The name of [EU]Luuxens[BACKROOMS] gives no gather rate. At the game's default, groups can have up to 8 players. It plays in roleplay mode, jobs and towns under roleplay rules. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [EU]Luuxens[BACKROOMS] right now?

0 of the 50 slots on [EU]Luuxens[BACKROOMS] are filled right now. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 0 players.

How does [EU]Luuxens[BACKROOMS] rank against other Rust servers?

On player hours for the past week, [EU]Luuxens[BACKROOMS] sits at #15,165, which puts it inside the top 68% of every ranked server.

Server facts

How reliably does [EU]Luuxens[BACKROOMS] stay online?

As recorded now, [EU]Luuxens[BACKROOMS] is running. Going by the uptime figure it reports, it restarted about 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU]Luuxens[BACKROOMS] hold a steady tick rate?

Across the last 48 hours it averaged 1275 server fps, with a floor of 1152. At its highest, it carried 2,785 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,913 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU]Luuxens[BACKROOMS] hosted?

The name of [EU]Luuxens[BACKROOMS] points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.165.32.238:28080 is the address it uses.

What build of Rust does [EU]Luuxens[BACKROOMS] use?

On Windows, [EU]Luuxens[BACKROOMS] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU]Luuxens[BACKROOMS]?

1 players, on average, was the busiest crowd at its recent wipes. 4 hours after the latest wipe, the crowd peaked.

On what timetable does [EU]Luuxens[BACKROOMS] run its wipes?

The force wipe is the only wipe [EU]Luuxens[BACKROOMS] takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 14 hours is how long the current world has been running.

Lists and tags

What do the server tags on [EU]Luuxens[BACKROOMS] mean?

These are the tags [EU]Luuxens[BACKROOMS] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^r (Roleplay): A server for roleplay; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU]Luuxens[BACKROOMS] appear?

You will find [EU]Luuxens[BACKROOMS] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust roleplay server trends. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to [EU]Luuxens[BACKROOMS]?

To join, enter client.connect 188.165.32.238:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/luuxens.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.