Station XX-15520 · no signal
Private Chill Server | 15 Players
Offline 188.163.27.18:28015 checked 17d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,520
- top 70%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Private Chill Server | 15 Players?
Private Chill Server | 15 Players uses a procedural map, which the game generates.
Which settings and rules apply on Private Chill Server | 15 Players?
No gather rate appears in the name of Private Chill Server | 15 Players. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Private Chill Server | 15 Players right now?
Private Chill Server | 15 Players is not responding at this moment and is offline, last seen 17 days 20 hours ago.
How does Private Chill Server | 15 Players rank against other Rust servers?
Over the last seven days, Private Chill Server | 15 Players recorded enough player hours to reach #15,520 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does Private Chill Server | 15 Players stay online?
As recorded now, Private Chill Server | 15 Players is not reachable, the last contact having been 17 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.
Where in the world is Private Chill Server | 15 Players hosted?
Nothing about a region comes from Private Chill Server | 15 Players. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 188.163.27.18:28015.
Which Rust version is Private Chill Server | 15 Players running?
Rust network protocol 2634 and build 167398 on Windows is what Private Chill Server | 15 Players runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Private Chill Server | 15 Players run its wipes?
Too few wipes of Private Chill Server | 15 Players are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 21 hours is how long the current world has been running.
Tags
What do the server tags on Private Chill Server | 15 Players mean?
Tags published by Private Chill Server | 15 Players and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Private Chill Server | 15 Players appear?
These Rust Server Trends lists include Private Chill Server | 15 Players: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Private Chill Server | 15 Players?
You can connect by pressing F1 in Rust and typing client.connect 188.163.27.18:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.