Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,135 Active3,937 Wipes · 3 h401 48 h

Station EU-14354 · no signal

My Production Rust Server [UA]

Offline EU 188.163.124.37:28015 checked 28d ago

weekly wipes moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,354
top 60% · #2418 in EU
Last wipe
29d ago
weekly schedule
Next wipe
5d 18h
Wed 4 Nov, 11:34 UTC
Seismic record · station EU-14354 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Wednesday 4 November, 11:34 UTC, in 5d 18h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
190/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
97/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average
29/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 9 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Production Rust Server [UA]?

The map on My Production Rust Server [UA] is procedural, produced by the game.

Which settings and rules apply on My Production Rust Server [UA]?

No gather rate appears in the name of My Production Rust Server [UA]. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on My Production Rust Server [UA] right now?

My Production Rust Server [UA] is not responding at this moment and is offline, last seen 28 days 21 hours ago.

How does My Production Rust Server [UA] rank against other Rust servers?

For player hours across the last seven days, My Production Rust Server [UA] takes #14,354 overall and #2,418 in Europe, inside the top 60% of all ranked servers.

Operator and location

How reliably does My Production Rust Server [UA] stay online?

No contact with My Production Rust Server [UA] right now, and the last recorded contact was 28 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 30 September 2026 is when Rust Server Trends first recorded it.

Which region does My Production Rust Server [UA] run from?

The EU tag is how My Production Rust Server [UA] lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.163.124.37:28015 is the address it uses.

What build of Rust does My Production Rust Server [UA] use?

On Windows, My Production Rust Server [UA] runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does My Production Rust Server [UA] run its wipes?

An estimate from weekly: 7 days after its last wipe gives My Production Rust Server [UA]'s next wipe. The date of its next wipe is Wednesday 4 November at 11:34 UTC. 29 days 5 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Tags

What do the server tags on My Production Rust Server [UA] mean?

These are the tags My Production Rust Server [UA] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Production Rust Server [UA] appear?

The Rust Server Trends lists that take in My Production Rust Server [UA] are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto My Production Rust Server [UA]?

You can connect by pressing F1 in Rust and typing client.connect 188.163.124.37:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,EU,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.