Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players72,530 Active3,645 Wipes · 3 h125 48 h

Station XX-14464 · no signal

first_server

Offline 188.162.65.67:28015 checked 31d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,464
top 61%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14464 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
673/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
432/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
36/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
61/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
215/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
127/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on first_server?

A procedural map runs on first_server, generated by the game.

Which settings and rules apply on first_server?

No gather rate appears in the name of first_server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on first_server right now?

A reading taken now finds first_server offline; the most recent activity was 31 days 10 hours ago.

How does first_server rank against other Rust servers?

On player hours for the past week, first_server sits at #14,464, which puts it inside the top 61% of every ranked server.

Server facts

How reliably does first_server stay online?

No contact with first_server right now, and the last recorded contact was 31 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 26 September 2026 is when Rust Server Trends first recorded it.

Where in the world is first_server hosted?

No region is published by first_server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 188.162.65.67:28015 is the address it uses.

Which Rust version is first_server running?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does first_server run its wipes?

The rhythm of first_server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 33 days 3 hours.

Lists and tags

What do the server tags on first_server mean?

These are the tags first_server publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does first_server appear?

These Rust Server Trends lists include first_server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto first_server?

To join, enter client.connect 188.162.65.67:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.