Rust Server TrendsSeismic network · station log
Recording Stations11,665 Players53,198 Active3,312 Wipes · 3 h84 48 h

Station XX-12922 · no signal

first_server

Offline 188.162.64.211:28015 checked 13d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,922
top 60%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12922 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
475/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
317/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
33/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
32/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
160/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
76/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on first_server?

A procedural map runs on first_server, generated by the game.

Which settings and rules apply on first_server?

The name of first_server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on first_server right now?

No players are recorded on first_server at this moment; it is offline, and the last sighting was 13 days 10 hours ago.

How does first_server rank against other Rust servers?

Over the last seven days, first_server recorded enough player hours to reach #12,922 worldwide, placing it in the top 60% of all ranked servers.

Server details

How reliably does first_server stay online?

No contact with first_server right now, and the last recorded contact was 13 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 October 2026 is when Rust Server Trends first recorded it.

Which region does first_server run from?

Nothing about a region comes from first_server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 188.162.64.211:28015.

Which Rust version is first_server running?

On Windows, first_server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does first_server wipe, and on which days?

The rhythm of first_server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days is how long the current world has been running.

Lists and tags

What do the server tags on first_server mean?

Tags published by first_server and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does first_server appear?

The Rust Server Trends lists that take in first_server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto first_server?

To join, enter client.connect 188.162.64.211:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp500
Max players Slots: 500.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.