Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players55,501 Active3,172 Wipes · 3 h123 48 h

Station XX-14548 · no signal

iG_(RU

Offline 188.162.254.213:28015 checked 31d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,548
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14548 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
106/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
327/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
20/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
419/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
304/ 325
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on iG_(RU?

iG_(RU uses a procedural map, which the game generates.

Which settings and rules apply on iG_(RU?

No gather rate appears in the name of iG_(RU. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on iG_(RU right now?

No players are recorded on iG_(RU at this moment; it is offline, and the last sighting was 31 days 9 hours ago.

How does iG_(RU rank against other Rust servers?

The last seven days of player hours place iG_(RU at #14,548, in the top 61% of all ranked servers.

Server facts

How reliably does iG_(RU stay online?

No contact with iG_(RU right now, and the last recorded contact was 31 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is iG_(RU hosted?

Its name points to Europe, but iG_(RU publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.162.254.213:28015 is the address it uses.

What build of Rust does iG_(RU use?

Rust network protocol 2633 and build 165217 on Windows is what iG_(RU runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does iG_(RU wipe, and on which days?

Too few wipes of iG_(RU are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 31 days 15 hours.

Tags

What do the server tags on iG_(RU mean?

These are the tags iG_(RU publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does iG_(RU appear?

The Rust Server Trends lists that take in iG_(RU are: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto iG_(RU?

Enter client.connect 188.162.254.213:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.