Station XX-15959 · no signal
Fivefold Isle local validation
Offline 188.135.37.95:28035 checked 26d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,959
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 22:24 UTC26d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Fivefold Isle local validation?
You will find no gather rate in the name of Fivefold Isle local validation. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Fivefold Isle local validation right now?
No players are recorded on Fivefold Isle local validation at this moment; it is offline, and the last sighting was 26 days 13 hours ago.
How does Fivefold Isle local validation rank against other Rust servers?
The last seven days of player hours place Fivefold Isle local validation at #15,959, in the top 70% of all ranked servers.
Server facts
How reliably does Fivefold Isle local validation stay online?
No contact with Fivefold Isle local validation right now, and the last recorded contact was 26 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 2 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Fivefold Isle local validation hosted?
No region is published by Fivefold Isle local validation. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 188.135.37.95:28035.
Which Rust version is Fivefold Isle local validation running?
On Windows, Fivefold Isle local validation runs Rust network protocol 2634 and build 166586. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Fivefold Isle local validation?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Fivefold Isle local validation wipe, and on which days?
Too few wipes of Fivefold Isle local validation are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 13 hours.
Lists and tags
What do the server tags on Fivefold Isle local validation mean?
Tags published by Fivefold Isle local validation and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Fivefold Isle local validation appear?
These Rust Server Trends lists include Fivefold Isle local validation: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Fivefold Isle local validation?
You can connect by pressing F1 in Rust and typing client.connect 188.135.37.95:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.