Station XX-15348 · no signal
RustMate custom map test
Offline 188.130.159.7:28025 checked 6d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on RustMate custom map test?
No gather rate appears in the name of RustMate custom map test. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on RustMate custom map test?
RustMate custom map test is not responding at this moment and is offline, last seen 6 days ago. The seven-day average for this server is 0 players.
How does RustMate custom map test rank against other Rust servers?
The last seven days of player hours place RustMate custom map test at #15,348, in the top 69% of all ranked servers.
Operator and location
How reliably does RustMate custom map test stay online?
RustMate custom map test is down at the moment; the last recorded contact was 6 days ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Which region does RustMate custom map test run from?
Nothing about a region comes from RustMate custom map test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 188.130.159.7:28025.
What build of Rust does RustMate custom map test use?
Rust network protocol 2634 and build 167781 on Windows is what RustMate custom map test runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does RustMate custom map test wipe, and on which days?
The rhythm of RustMate custom map test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 6 days.
Server tags
What do the server tags on RustMate custom map test mean?
These are the tags RustMate custom map test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustMate custom map test appear?
The Rust Server Trends lists that take in RustMate custom map test are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to RustMate custom map test?
You can connect by pressing F1 in Rust and typing client.connect 188.130.159.7:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.