Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players74,292 Active3,699 Wipes · 3 h224 48 h

Station XX-13470 · no signal

TestowySerwerNvidia

Offline 188.123.217.146:28015 checked 17d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,470
top 61%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13470 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
575/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
413/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
78/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
74/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
188/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TestowySerwerNvidia?

A procedural map runs on TestowySerwerNvidia, generated by the game.

Which settings and rules apply on TestowySerwerNvidia?

No gather rate appears in the name of TestowySerwerNvidia. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on TestowySerwerNvidia right now?

TestowySerwerNvidia is not responding at this moment and is offline, last seen 17 days 12 hours ago.

How does TestowySerwerNvidia rank against other Rust servers?

On player hours for the past week, TestowySerwerNvidia sits at #13,470, which puts it inside the top 61% of every ranked server.

Server details

How reliably does TestowySerwerNvidia stay online?

No contact with TestowySerwerNvidia right now, and the last recorded contact was 17 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Where in the world is TestowySerwerNvidia hosted?

No region is published by TestowySerwerNvidia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 188.123.217.146:28015.

Which Rust version is TestowySerwerNvidia running?

On Windows, TestowySerwerNvidia runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does TestowySerwerNvidia run its wipes?

On record so far are too few of TestowySerwerNvidia's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 13 hours.

Server tags

What do the server tags on TestowySerwerNvidia mean?

Tags published by TestowySerwerNvidia and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TestowySerwerNvidia appear?

You will find TestowySerwerNvidia on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to TestowySerwerNvidia?

Enter client.connect 188.123.217.146:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.