Station XX-15917 · no signal
Pirates of the Frozen Lake
Offline 188.113.171.14:28015 checked 27d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,917
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:41 UTC27d ago | M0.0▼falling | 0 | – | running | 1 | |
| Thu 1 Oct, 12:32 UTC28d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Pirates of the Frozen Lake?
A procedural map runs on Pirates of the Frozen Lake, generated by the game.
Which settings and rules apply on Pirates of the Frozen Lake?
You will find no gather rate in the name of Pirates of the Frozen Lake. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Pirates of the Frozen Lake right now?
A reading taken now finds Pirates of the Frozen Lake offline; the most recent activity was 27 days 18 hours ago.
How does Pirates of the Frozen Lake rank against other Rust servers?
On player hours for the past week, Pirates of the Frozen Lake sits at #15,917, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Pirates of the Frozen Lake stay online?
No contact with Pirates of the Frozen Lake right now, and the last recorded contact was 27 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Where in the world is Pirates of the Frozen Lake hosted?
Nothing about a region comes from Pirates of the Frozen Lake. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 188.113.171.14:28015.
What build of Rust does Pirates of the Frozen Lake use?
Rust network protocol 2634 and build 166586 on Windows is what Pirates of the Frozen Lake runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Pirates of the Frozen Lake?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Pirates of the Frozen Lake run its wipes?
Too few wipes of Pirates of the Frozen Lake are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 18 hours.
Tags
What do the server tags on Pirates of the Frozen Lake mean?
These are the tags Pirates of the Frozen Lake publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Pirates of the Frozen Lake appear?
The Rust Server Trends lists that take in Pirates of the Frozen Lake are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Pirates of the Frozen Lake?
To join, enter client.connect 188.113.171.14:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.