Rust Server TrendsSeismic network · station log
Recording Stations11,651 Players43,576 Active2,910 Wipes · 3 h101 48 h

Station XX-15917 · no signal

Pirates of the Frozen Lake

Offline 188.113.171.14:28015 checked 27d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,917
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15917 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 06:41 UTC27d ago M0.0falling 0 – running 1
Thu 1 Oct, 12:32 UTC28d ago M0.0rising 1 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
47/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
86/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
233/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
8/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
277/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
271/ 275
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Pirates of the Frozen Lake?

A procedural map runs on Pirates of the Frozen Lake, generated by the game.

Which settings and rules apply on Pirates of the Frozen Lake?

You will find no gather rate in the name of Pirates of the Frozen Lake. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Pirates of the Frozen Lake right now?

A reading taken now finds Pirates of the Frozen Lake offline; the most recent activity was 27 days 18 hours ago.

How does Pirates of the Frozen Lake rank against other Rust servers?

On player hours for the past week, Pirates of the Frozen Lake sits at #15,917, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Pirates of the Frozen Lake stay online?

No contact with Pirates of the Frozen Lake right now, and the last recorded contact was 27 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Where in the world is Pirates of the Frozen Lake hosted?

Nothing about a region comes from Pirates of the Frozen Lake. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 188.113.171.14:28015.

What build of Rust does Pirates of the Frozen Lake use?

Rust network protocol 2634 and build 166586 on Windows is what Pirates of the Frozen Lake runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Pirates of the Frozen Lake?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Pirates of the Frozen Lake run its wipes?

Too few wipes of Pirates of the Frozen Lake are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 18 hours.

Tags

What do the server tags on Pirates of the Frozen Lake mean?

These are the tags Pirates of the Frozen Lake publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Pirates of the Frozen Lake appear?

The Rust Server Trends lists that take in Pirates of the Frozen Lake are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Pirates of the Frozen Lake?

To join, enter client.connect 188.113.171.14:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptsw,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build It runs game build 166586.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.