Station SA-15405 · no signal
[BR].EniGmA.GameS.[10x-SOLO/SQUAD]
Offline SA 187.5.23.49:28015 checked 7d ago
- Players now
- 0/ 32
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 69% · #206 in SA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 32 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
[BR].EniGmA.GameS.[10x-SOLO/SQUAD] uses a procedural map, which the game generates.
Which settings and rules apply on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
10x gather is what [BR].EniGmA.GameS.[10x-SOLO/SQUAD] runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [BR].EniGmA.GameS.[10x-SOLO/SQUAD] right now?
[BR].EniGmA.GameS.[10x-SOLO/SQUAD] is not responding at this moment and is offline, last seen 7 days 23 hours ago.
How does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] rank against other Rust servers?
[BR].EniGmA.GameS.[10x-SOLO/SQUAD] is #206 in South America and #15,405 worldwide on the past week's player hours, within the top 69% of ranked servers.
Server facts
How reliably does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] stay online?
No contact with [BR].EniGmA.GameS.[10x-SOLO/SQUAD] right now, and the last recorded contact was 7 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] hosted?
The SA tag is how [BR].EniGmA.GameS.[10x-SOLO/SQUAD] lists itself in South America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 187.5.23.49:28015 is the address it uses.
Which Rust version is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] running?
On Windows, [BR].EniGmA.GameS.[10x-SOLO/SQUAD] runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] wipe, and on which days?
An estimate from the force wipe gives [BR].EniGmA.GameS.[10x-SOLO/SQUAD]'s next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 1 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [BR].EniGmA.GameS.[10x-SOLO/SQUAD] mean?
The game's server browser reads the tags [BR].EniGmA.GameS.[10x-SOLO/SQUAD] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): Slots: 32; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): The server browser files it under South America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] appear?
You will find [BR].EniGmA.GameS.[10x-SOLO/SQUAD] on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Connecting
What steps get you onto [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
You can connect by pressing F1 in Rust and typing client.connect 187.5.23.49:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.