Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station XX-9142 · no signal

Local Lab Solo Rust

Offline 187.40.255.18:28015 checked 6h ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#9,142
top 41%
Last wipe
12h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9142 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 13:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75112:0013:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
320/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
203/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
52/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
65/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Local Lab Solo Rust?

Local Lab Solo Rust uses a procedural map, which the game generates.

Which settings and rules apply on Local Lab Solo Rust?

No gather rate appears in the name of Local Lab Solo Rust. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Local Lab Solo Rust right now?

No players are recorded on Local Lab Solo Rust at this moment; it is offline, and the last sighting was 6 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

How does Local Lab Solo Rust rank against other Rust servers?

Over the last seven days, Local Lab Solo Rust recorded enough player hours to reach #9,142 worldwide, placing it in the top 41% of all ranked servers.

Server facts

How reliably does Local Lab Solo Rust stay online?

No contact with Local Lab Solo Rust right now, and the last recorded contact was 6 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 28 October 2026.

Which region does Local Lab Solo Rust run from?

No region is published by Local Lab Solo Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 187.40.255.18:28015.

What build of Rust does Local Lab Solo Rust use?

Rust network protocol 2635 and build 168909 on Linux is what Local Lab Solo Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Local Lab Solo Rust run its wipes?

The rhythm of Local Lab Solo Rust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 12 hours.

Server tags

What do the server tags on Local Lab Solo Rust mean?

Tags published by Local Lab Solo Rust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local Lab Solo Rust appear?

You will find Local Lab Solo Rust on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to Local Lab Solo Rust?

You can connect by pressing F1 in Rust and typing client.connect 187.40.255.18:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.