Station XX-15373 · no signal
Rust Privado [Tailscale]
Offline 187.188.253.250:28015 checked 16h ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC23d ago | – | – | – | – | running | 0 |
| Mon 28 Sep, 03:19 UTC30d ago | M0.0■steady | 0 | – | – | 7.3 days | 0 |
| Wed 23 Sep, 02:38 UTC35d ago | M0.0■steady | 0 | – | 5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Privado [Tailscale]?
The map on Rust Privado [Tailscale] is procedural, produced by the game.
Which settings and rules apply on Rust Privado [Tailscale]?
The name of Rust Privado [Tailscale] gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.
Player counts
How many players are recorded on Rust Privado [Tailscale] right now?
No players are recorded on Rust Privado [Tailscale] at this moment; it is offline, and the last sighting was 16 hours ago. Averaged across the last seven days, the population was 0 players.
How does Rust Privado [Tailscale] rank against other Rust servers?
Over the last seven days, Rust Privado [Tailscale] recorded enough player hours to reach #15,373 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Rust Privado [Tailscale] stay online?
No contact with Rust Privado [Tailscale] right now, and the last recorded contact was 16 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Which region does Rust Privado [Tailscale] run from?
No region is published by Rust Privado [Tailscale]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 187.188.253.250:28015.
Which Rust version is Rust Privado [Tailscale] running?
Rust network protocol 2635 and build 168909 on Windows is what Rust Privado [Tailscale] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rust Privado [Tailscale]?
The recent wipes averaged a busiest count of 0 players.
On what timetable does Rust Privado [Tailscale] run its wipes?
There is no next wipe to predict at Rust Privado [Tailscale], since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 10 hours.
Tags
What do the server tags on Rust Privado [Tailscale] mean?
Tags published by Rust Privado [Tailscale] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Privado [Tailscale] appear?
You will find Rust Privado [Tailscale] on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Rust Privado [Tailscale]?
You can connect by pressing F1 in Rust and typing client.connect 187.188.253.250:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.