Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,270 Active2,854 Wipes · 3 h62 48 h

Station XX-15423 · no signal

Scarletts Rust Server

Offline 187.15.91.42:28015 checked 3d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
234/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
142/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Scarletts Rust Server?

A procedural map runs on Scarletts Rust Server, generated by the game.

Which settings and rules apply on Scarletts Rust Server?

You will find no gather rate in the name of Scarletts Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Scarletts Rust Server?

No players are recorded on Scarletts Rust Server at this moment; it is offline, and the last sighting was 3 days 10 hours ago. Averaged across the last seven days, the population was 0 players.

How does Scarletts Rust Server rank against other Rust servers?

The last seven days of player hours place Scarletts Rust Server at #15,423, in the top 69% of all ranked servers.

Server facts

How reliably does Scarletts Rust Server stay online?

No contact with Scarletts Rust Server right now, and the last recorded contact was 3 days 10 hours ago. It was up 47% of the time across the last 6 full days: 68 of 144 hours. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Scarletts Rust Server hosted?

A region is not published by Scarletts Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 187.15.91.42:28015.

What build of Rust does Scarletts Rust Server use?

On Windows, Scarletts Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Scarletts Rust Server wipe, and on which days?

Too few wipes of Scarletts Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 3 hours.

Tags

What do the server tags on Scarletts Rust Server mean?

Tags published by Scarletts Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Scarletts Rust Server appear?

These Rust Server Trends lists include Scarletts Rust Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Scarletts Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 187.15.91.42:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.