Rust Server TrendsSeismic network · station log
Recording Stations11,613 Players33,251 Active2,788 Wipes · 3 h71 48 h

Station XX-15501 · no signal

My Rust server | Powered by AMP

Offline 187.14.99.187:28015 checked 37d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,501
top 67%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15501 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
164/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
170/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
18/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
76/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Which settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP is not responding at this moment and is offline, last seen 37 days ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #15,501, in the top 67% of all ranked servers.

Server facts

How reliably does My Rust server | Powered by AMP stay online?

No contact with My Rust server | Powered by AMP right now, and the last recorded contact was 37 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 22 September 2026 is when Rust Server Trends first recorded it.

Which region does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 187.14.99.187:28015.

What build of Rust does My Rust server | Powered by AMP use?

Rust network protocol 2633 and build 164530 on Windows is what My Rust server | Powered by AMP runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does My Rust server | Powered by AMP wipe, and on which days?

On record so far are too few of My Rust server | Powered by AMP's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 46 days 8 hours is how long the current world has been running.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

These Rust Server Trends lists include My Rust server | Powered by AMP: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Rust server | Powered by AMP?

Enter client.connect 187.14.99.187:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.