Station XX-15826 · no signal
Name of Server as Shown on the Client Server List
Offline 187.14.90.121:28015 checked 17d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,826
- top 72%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will find no gather rate in the name of Name of Server as Shown on the Client Server List. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List is not responding at this moment and is offline, last seen 17 days 20 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
On player hours for the past week, Name of Server as Shown on the Client Server List sits at #15,826, which puts it inside the top 72% of every ranked server.
Server facts
How reliably does Name of Server as Shown on the Client Server List stay online?
Name of Server as Shown on the Client Server List is down at the moment; the last recorded contact was 17 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 9 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Name of Server as Shown on the Client Server List run from?
A region is not published by Name of Server as Shown on the Client Server List. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 187.14.90.121:28015.
Which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 167398 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Name of Server as Shown on the Client Server List run its wipes?
Too few wipes of Name of Server as Shown on the Client Server List are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 5 hours.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
The Rust Server Trends lists that take in Name of Server as Shown on the Client Server List are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Name of Server as Shown on the Client Server List?
Enter client.connect 187.14.90.121:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.