Rust Server TrendsSeismic network · station log
Recording Stations11,750 Players59,433 Active3,457 Wipes · 3 h134 48 h

Station XX-15405 · no signal

IVVC Rust Server

Offline 187.14.237.62:28025 checked 5d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15405 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average
517/ 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average
31/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average
49/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
262/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
101/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average
113/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on IVVC Rust Server?

The map on IVVC Rust Server is procedural, produced by the game.

Which settings and rules apply on IVVC Rust Server?

You will find no gather rate in the name of IVVC Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on IVVC Rust Server?

IVVC Rust Server is not responding at this moment and is offline, last seen 5 days 5 hours ago. The population averaged 0 players over the past week.

How does IVVC Rust Server rank against other Rust servers?

Over the last seven days, IVVC Rust Server recorded enough player hours to reach #15,405 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does IVVC Rust Server stay online?

No contact with IVVC Rust Server right now, and the last recorded contact was 5 days 5 hours ago. It was up 0% of the time across the last 4 full days: 0 of 96 hours. 22 October 2026 is when Rust Server Trends first recorded it.

Where in the world is IVVC Rust Server hosted?

A region is not published by IVVC Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 187.14.237.62:28025.

What build of Rust does IVVC Rust Server use?

Rust network protocol 2634 and build 167781 on Windows is what IVVC Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does IVVC Rust Server run its wipes?

On record so far are too few of IVVC Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 5 hours.

Lists and tags

What do the server tags on IVVC Rust Server mean?

The game's server browser reads the tags IVVC Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does IVVC Rust Server appear?

These Rust Server Trends lists include IVVC Rust Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to IVVC Rust Server?

Enter client.connect 187.14.237.62:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.