Station XX-15954 · no signal
rustclans-local-test
Offline 187.13.23.101:28015 checked 26d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,954
- top 70%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on rustclans-local-test?
The map on rustclans-local-test is procedural, produced by the game.
Which settings and rules apply on rustclans-local-test?
No gather rate appears in the name of rustclans-local-test. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on rustclans-local-test?
No players are recorded on rustclans-local-test at this moment; it is offline, and the last sighting was 26 days 2 hours ago.
How does rustclans-local-test rank against other Rust servers?
The last seven days of player hours place rustclans-local-test at #15,954, in the top 70% of all ranked servers.
Operator and location
How reliably does rustclans-local-test stay online?
No contact with rustclans-local-test right now, and the last recorded contact was 26 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 3 October 2026 is when Rust Server Trends first recorded it.
Which region does rustclans-local-test run from?
No region is published by rustclans-local-test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 187.13.23.101:28015.
What build of Rust does rustclans-local-test use?
On Windows, rustclans-local-test runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does rustclans-local-test run its wipes?
On record so far are too few of rustclans-local-test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 8 hours.
Lists and tags
What do the server tags on rustclans-local-test mean?
The game's server browser reads the tags rustclans-local-test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does rustclans-local-test appear?
The Rust Server Trends lists that take in rustclans-local-test are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to rustclans-local-test?
To join, enter client.connect 187.13.23.101:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.