Station XX-11792 · no signal
Server name on in-game server list
Offline 187.13.19.211:28015 checked 1d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #11,792
- top 53%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 10:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
Which settings and rules apply on Server name on in-game server list?
The name of Server name on in-game server list gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Server name on in-game server list?
A reading taken now finds Server name on in-game server list offline; the most recent activity was 39 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 10:00 UTC, averaging 1 players.
How does Server name on in-game server list rank against other Rust servers?
The last seven days of player hours place Server name on in-game server list at #11,792, in the top 53% of all ranked servers.
Server facts
How reliably does Server name on in-game server list stay online?
No contact with Server name on in-game server list right now, and the last recorded contact was 39 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 187.13.19.211:28015 is the address it uses.
Which Rust version is Server name on in-game server list running?
On Windows, Server name on in-game server list runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Server name on in-game server list run its wipes?
On record so far are too few of Server name on in-game server list's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 23 days 13 hours is how long the current world has been running.
Tags
What do the server tags on Server name on in-game server list mean?
Tags published by Server name on in-game server list and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
You will find Server name on in-game server list on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Server name on in-game server list?
Enter client.connect 187.13.19.211:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.