Station XX-13782 · no signal
Server name on in-game server list
Offline 187.13.19.196:28015 checked 22d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,782
- top 61%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Server name on in-game server list?
Server name on in-game server list uses a procedural map, which the game generates.
Which settings and rules apply on Server name on in-game server list?
You will find no gather rate in the name of Server name on in-game server list. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Server name on in-game server list right now?
No players are recorded on Server name on in-game server list at this moment; it is offline, and the last sighting was 22 days 15 hours ago.
How does Server name on in-game server list rank against other Rust servers?
On player hours for the past week, Server name on in-game server list sits at #13,782, which puts it inside the top 61% of every ranked server.
Server facts
How reliably does Server name on in-game server list stay online?
As recorded now, Server name on in-game server list is not reachable, the last contact having been 22 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Server name on in-game server list hosted?
A region is not published by Server name on in-game server list. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 187.13.19.196:28015.
Which Rust version is Server name on in-game server list running?
Rust network protocol 2634 and build 166858 on Windows is what Server name on in-game server list runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Server name on in-game server list wipe, and on which days?
On record so far are too few of Server name on in-game server list's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 32 days 23 hours.
Server tags
What do the server tags on Server name on in-game server list mean?
The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166858 (Build): The game build is 166858; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
You will find Server name on in-game server list on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Server name on in-game server list?
To join, enter client.connect 187.13.19.196:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.