Station XX-14545 · no signal
Server name on in-game server list
Offline 187.13.19.150:28015 checked 29d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,545
- top 61%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Server name on in-game server list?
Server name on in-game server list uses a procedural map, which the game generates.
Which settings and rules apply on Server name on in-game server list?
The name of Server name on in-game server list gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Server name on in-game server list?
No players are recorded on Server name on in-game server list at this moment; it is offline, and the last sighting was 29 days 12 hours ago.
How does Server name on in-game server list rank against other Rust servers?
The last seven days of player hours place Server name on in-game server list at #14,545, in the top 61% of all ranked servers.
Operator and location
How reliably does Server name on in-game server list stay online?
No contact with Server name on in-game server list right now, and the last recorded contact was 29 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Where in the world is Server name on in-game server list hosted?
Nothing about a region comes from Server name on in-game server list. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 187.13.19.150:28015.
What build of Rust does Server name on in-game server list use?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 165948. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Server name on in-game server list wipe, and on which days?
On record so far are too few of Server name on in-game server list's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 32 days 20 hours is how long the current world has been running.
Lists and tags
What do the server tags on Server name on in-game server list mean?
The game's server browser reads the tags Server name on in-game server list publishes: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs165948 (Build): Game build: 165948; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Server name on in-game server list appear?
These Rust Server Trends lists include Server name on in-game server list: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto Server name on in-game server list?
You can connect by pressing F1 in Rust and typing client.connect 187.13.19.150:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.