Station XX-12426 · no signal
Mach Test Server [Staging]
Offline 186.60.203.139:28015 checked 1d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,426
- top 56%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Mach Test Server [Staging]?
The map on Mach Test Server [Staging] is procedural, produced by the game.
Which settings and rules apply on Mach Test Server [Staging]?
The name of Mach Test Server [Staging] gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Mach Test Server [Staging] right now?
A reading taken now finds Mach Test Server [Staging] offline; the most recent activity was 46 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.
How does Mach Test Server [Staging] rank against other Rust servers?
Over the last seven days, Mach Test Server [Staging] recorded enough player hours to reach #12,426 worldwide, placing it in the top 56% of all ranked servers.
Operator and location
How reliably does Mach Test Server [Staging] stay online?
Mach Test Server [Staging] is down at the moment; the last recorded contact was 46 hours ago. It was up 2% of the time across the last 5 full days: 2 of 120 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Mach Test Server [Staging] hosted?
A region is not published by Mach Test Server [Staging]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 186.60.203.139:28015.
What build of Rust does Mach Test Server [Staging] use?
Mach Test Server [Staging] is running Rust network protocol 2635 and build 169317 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Mach Test Server [Staging] wipe, and on which days?
The rhythm of Mach Test Server [Staging] cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 31 days 16 hours.
Lists and tags
What do the server tags on Mach Test Server [Staging] mean?
Tags published by Mach Test Server [Staging] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169317 (Build): It runs game build 169317; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Mach Test Server [Staging] appear?
The Rust Server Trends lists that take in Mach Test Server [Staging] are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Mach Test Server [Staging]?
Enter client.connect 186.60.203.139:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.