Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-12426 · no signal

Mach Test Server [Staging]

Offline 186.60.203.139:28015 checked 1d ago

Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#12,426
top 56%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
539/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
407/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
52/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
47/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
62/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
171/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Mach Test Server [Staging]?

The map on Mach Test Server [Staging] is procedural, produced by the game.

Which settings and rules apply on Mach Test Server [Staging]?

The name of Mach Test Server [Staging] gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Mach Test Server [Staging] right now?

A reading taken now finds Mach Test Server [Staging] offline; the most recent activity was 46 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

How does Mach Test Server [Staging] rank against other Rust servers?

Over the last seven days, Mach Test Server [Staging] recorded enough player hours to reach #12,426 worldwide, placing it in the top 56% of all ranked servers.

Operator and location

How reliably does Mach Test Server [Staging] stay online?

Mach Test Server [Staging] is down at the moment; the last recorded contact was 46 hours ago. It was up 2% of the time across the last 5 full days: 2 of 120 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Mach Test Server [Staging] hosted?

A region is not published by Mach Test Server [Staging]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 186.60.203.139:28015.

What build of Rust does Mach Test Server [Staging] use?

Mach Test Server [Staging] is running Rust network protocol 2635 and build 169317 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Mach Test Server [Staging] wipe, and on which days?

The rhythm of Mach Test Server [Staging] cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 31 days 16 hours.

Lists and tags

What do the server tags on Mach Test Server [Staging] mean?

Tags published by Mach Test Server [Staging] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169317 (Build): It runs game build 169317; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Mach Test Server [Staging] appear?

The Rust Server Trends lists that take in Mach Test Server [Staging] are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Mach Test Server [Staging]?

Enter client.connect 186.60.203.139:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs169317
Build It runs game build 169317.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.