Rust Server TrendsSeismic network · station log
Recording Stations11,883 Players104,335 Active3,951 Wipes · 3 h530 48 h

Station XX-11316 · no signal

ALEV RustOps Lab

Offline 186.53.135.121:28015 checked 6d ago

Connect
Players now
1/ 4
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#11,316
top 51%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11316 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
303/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
394/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
952/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
42/ 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
981/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ALEV RustOps Lab?

The map on ALEV RustOps Lab is procedural, produced by the game.

Which settings and rules apply on ALEV RustOps Lab?

The name of ALEV RustOps Lab gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on ALEV RustOps Lab?

A reading taken now finds ALEV RustOps Lab offline; the most recent activity was 6 days 20 hours ago. The seven-day average is 1 players, with a peak of 1.

How does ALEV RustOps Lab rank against other Rust servers?

The last seven days of player hours place ALEV RustOps Lab at #11,316, in the top 51% of all ranked servers.

Server details

How reliably does ALEV RustOps Lab stay online?

As recorded now, ALEV RustOps Lab is not reachable, the last contact having been 6 days 20 hours ago. It was up 2% of the time across the last 7 full days: 4 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.

Which region does ALEV RustOps Lab run from?

A region is not published by ALEV RustOps Lab. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 186.53.135.121:28015 is the address it uses.

Which Rust version is ALEV RustOps Lab running?

ALEV RustOps Lab is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does ALEV RustOps Lab run its wipes?

On record so far are too few of ALEV RustOps Lab's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 13 hours.

Lists and tags

What do the server tags on ALEV RustOps Lab mean?

Tags published by ALEV RustOps Lab and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ALEV RustOps Lab appear?

You will find ALEV RustOps Lab on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to ALEV RustOps Lab?

To join, enter client.connect 186.53.135.121:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players The server has 4 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.