Station XX-13781 · no signal
WindowsGSM - Server #1
Offline 186.251.19.28:28015 checked 45d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,781
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on WindowsGSM - Server #1?
A procedural map runs on WindowsGSM - Server #1, generated by the game.
Which settings and rules apply on WindowsGSM - Server #1?
No gather rate appears in the name of WindowsGSM - Server #1. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on WindowsGSM - Server #1?
A reading taken now finds WindowsGSM - Server #1 offline; the most recent activity was 45 days 2 hours ago.
How does WindowsGSM - Server #1 rank against other Rust servers?
The last seven days of player hours place WindowsGSM - Server #1 at #13,781, in the top – of all ranked servers.
Server details
How reliably does WindowsGSM - Server #1 stay online?
No contact with WindowsGSM - Server #1 right now, and the last recorded contact was 45 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.
Which region does WindowsGSM - Server #1 run from?
A region is not published by WindowsGSM - Server #1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 186.251.19.28:28015 is the address it uses.
What build of Rust does WindowsGSM - Server #1 use?
On Windows, WindowsGSM - Server #1 runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does WindowsGSM - Server #1 wipe, and on which days?
On record so far are too few of WindowsGSM - Server #1's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 45 days 2 hours.
Server tags
What do the server tags on WindowsGSM - Server #1 mean?
The game's server browser reads the tags WindowsGSM - Server #1 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does WindowsGSM - Server #1 appear?
You will find WindowsGSM - Server #1 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to WindowsGSM - Server #1?
Enter client.connect 186.251.19.28:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.