Station XX-13766 · no signal
WindowsGSM - Server #1
Offline 186.251.19.103:28015 checked 23d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,766
- top 61%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on WindowsGSM - Server #1?
WindowsGSM - Server #1 uses a procedural map, which the game generates.
Which settings and rules apply on WindowsGSM - Server #1?
You will find no gather rate in the name of WindowsGSM - Server #1. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on WindowsGSM - Server #1?
No players are recorded on WindowsGSM - Server #1 at this moment; it is offline, and the last sighting was 23 days 2 hours ago.
How does WindowsGSM - Server #1 rank against other Rust servers?
On player hours for the past week, WindowsGSM - Server #1 sits at #13,766, which puts it inside the top 61% of every ranked server.
Server facts
How reliably does WindowsGSM - Server #1 stay online?
WindowsGSM - Server #1 is down at the moment; the last recorded contact was 23 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.
Which region does WindowsGSM - Server #1 run from?
A region is not published by WindowsGSM - Server #1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 186.251.19.103:28015.
Which Rust version is WindowsGSM - Server #1 running?
On Windows, WindowsGSM - Server #1 runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does WindowsGSM - Server #1 run its wipes?
Too few wipes of WindowsGSM - Server #1 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 6 hours is how long the current world has been running.
Tags
What do the server tags on WindowsGSM - Server #1 mean?
The game's server browser reads the tags WindowsGSM - Server #1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does WindowsGSM - Server #1 appear?
These Rust Server Trends lists include WindowsGSM - Server #1: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto WindowsGSM - Server #1?
To join, enter client.connect 186.251.19.103:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.