Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players55,501 Active3,172 Wipes · 3 h123 48 h

Station XX-15912 · no signal

Loot.Team

Offline 185.61.79.84:28015 checked 22d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,912
top 72%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15912 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
106/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
327/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
20/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
419/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
304/ 325
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Loot.Team?

The procedural map on Loot.Team is size 4,000 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Loot.Team?

You will find no gather rate in the name of Loot.Team. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Loot.Team?

No players are recorded on Loot.Team at this moment; it is offline, and the last sighting was 22 days 2 hours ago.

How does Loot.Team rank against other Rust servers?

Over the last seven days, Loot.Team recorded enough player hours to reach #15,912 worldwide, placing it in the top 72% of all ranked servers.

Server details

How reliably does Loot.Team stay online?

Loot.Team is down at the moment; the last recorded contact was 22 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 3 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Loot.Team hosted?

No region is published by Loot.Team. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.61.79.84:28015.

Which Rust version is Loot.Team running?

Loot.Team is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Loot.Team wipe, and on which days?

On record so far are too few of Loot.Team's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 13 hours.

Lists and tags

What do the server tags on Loot.Team mean?

These are the tags Loot.Team publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Loot.Team appear?

The Rust Server Trends lists that take in Loot.Team are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Loot.Team?

Enter client.connect 185.61.79.84:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.