Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players39,744 Active2,959 Wipes · 3 h75 48 h

Station XX-12435 · no signal

Local Rust Server

Offline 185.6.185.239:28015 checked 10h ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#12,435
top 56%
Last wipe
11h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12435 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75115:0016:00Wiped Tue 27 Oct, 15:33 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
257/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
30/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
121/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
44/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
48/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Local Rust Server?

Local Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Local Rust Server?

The name of Local Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on Local Rust Server right now?

A reading taken now finds Local Rust Server offline; the most recent activity was 10 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 1 players.

How does Local Rust Server rank against other Rust servers?

The last seven days of player hours place Local Rust Server at #12,435, in the top 56% of all ranked servers.

Operator and location

How reliably does Local Rust Server stay online?

As recorded now, Local Rust Server is not reachable, the last contact having been 10 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.

Which region does Local Rust Server run from?

No region is published by Local Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.6.185.239:28015 is the address it uses.

What build of Rust does Local Rust Server use?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Local Rust Server wipe, and on which days?

On record so far are too few of Local Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 11 hours.

Lists and tags

What do the server tags on Local Rust Server mean?

These are the tags Local Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local Rust Server appear?

You will find Local Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto Local Rust Server?

To join, enter client.connect 185.6.185.239:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.