Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players72,836 Active3,680 Wipes · 3 h131 48 h

Station XX-15271 · no signal

ICE Map Forge local verification

Offline 185.53.90.38:47279 checked 9d ago

Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,271
top 70%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15271 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
678/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
432/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
39/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
58/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
222/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
119/ 175
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on ICE Map Forge local verification?

No gather rate appears in the name of ICE Map Forge local verification. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on ICE Map Forge local verification right now?

A reading taken now finds ICE Map Forge local verification offline; the most recent activity was 9 days 21 hours ago.

How does ICE Map Forge local verification rank against other Rust servers?

The last seven days of player hours place ICE Map Forge local verification at #15,271, in the top 70% of all ranked servers.

Server details

How reliably does ICE Map Forge local verification stay online?

No contact with ICE Map Forge local verification right now, and the last recorded contact was 9 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Where in the world is ICE Map Forge local verification hosted?

No region is published by ICE Map Forge local verification. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.53.90.38:47279.

Which Rust version is ICE Map Forge local verification running?

On Windows, ICE Map Forge local verification runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does ICE Map Forge local verification run its wipes?

Too few wipes of ICE Map Forge local verification are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 21 hours.

Lists and tags

What do the server tags on ICE Map Forge local verification mean?

The game's server browser reads the tags ICE Map Forge local verification publishes: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ICE Map Forge local verification appear?

The Rust Server Trends lists that take in ICE Map Forge local verification are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to ICE Map Forge local verification?

Enter client.connect 185.53.90.38:47279 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.