Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,720 Active2,891 Wipes · 3 h65 48 h

Station XX-15275 · no signal

ICE Map Forge local verification

Offline 185.53.90.32:43975 checked 9d ago

Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,275
top 70%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15275 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
253/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
16/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
167/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
62/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
39/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on ICE Map Forge local verification?

You will find no gather rate in the name of ICE Map Forge local verification. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on ICE Map Forge local verification right now?

ICE Map Forge local verification is not responding at this moment and is offline, last seen 9 days 16 hours ago.

How does ICE Map Forge local verification rank against other Rust servers?

Over the last seven days, ICE Map Forge local verification recorded enough player hours to reach #15,275 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does ICE Map Forge local verification stay online?

ICE Map Forge local verification is down at the moment; the last recorded contact was 9 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Where in the world is ICE Map Forge local verification hosted?

A region is not published by ICE Map Forge local verification. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.53.90.32:43975.

Which Rust version is ICE Map Forge local verification running?

On Windows, ICE Map Forge local verification runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does ICE Map Forge local verification run its wipes?

On record so far are too few of ICE Map Forge local verification's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 9 days 16 hours.

Lists and tags

What do the server tags on ICE Map Forge local verification mean?

These are the tags ICE Map Forge local verification publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ICE Map Forge local verification appear?

You will find ICE Map Forge local verification on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto ICE Map Forge local verification?

Enter client.connect 185.53.90.32:43975 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.