Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players77,039 Active3,777 Wipes · 3 h111 48 h

Station XX-15010 · no signal

Cagatay Local Server

Offline 185.43.229.186:28015 checked 25d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,010
top 66%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15010 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
581/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
366/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
46/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
44/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
127/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
144/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Cagatay Local Server?

A procedural map runs on Cagatay Local Server, generated by the game.

Which settings and rules apply on Cagatay Local Server?

No gather rate appears in the name of Cagatay Local Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Cagatay Local Server right now?

No players are recorded on Cagatay Local Server at this moment; it is offline, and the last sighting was 25 days 21 hours ago.

How does Cagatay Local Server rank against other Rust servers?

On player hours for the past week, Cagatay Local Server sits at #15,010, which puts it inside the top 66% of every ranked server.

Server facts

How reliably does Cagatay Local Server stay online?

No contact with Cagatay Local Server right now, and the last recorded contact was 25 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 2 October 2026 is when Rust Server Trends first recorded it.

Which region does Cagatay Local Server run from?

Nothing about a region comes from Cagatay Local Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 185.43.229.186:28015.

What build of Rust does Cagatay Local Server use?

Rust network protocol 2634 and build 166652 on Windows is what Cagatay Local Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Cagatay Local Server wipe, and on which days?

The rhythm of Cagatay Local Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 22 hours.

Server tags

What do the server tags on Cagatay Local Server mean?

The game's server browser reads the tags Cagatay Local Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Cagatay Local Server appear?

These Rust Server Trends lists include Cagatay Local Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Cagatay Local Server?

You can connect by pressing F1 in Rust and typing client.connect 185.43.229.186:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.