Station XX-11132 · no signal
whyfry1zen
Offline 185.253.183.62:28015 checked 2h ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,132
- top 50%
- Last wipe
- 5h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 18:04 UTC5h ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on whyfry1zen?
The map on whyfry1zen is procedural, produced by the game.
Which settings and rules apply on whyfry1zen?
The name of whyfry1zen gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on whyfry1zen right now?
A reading taken now finds whyfry1zen offline; the most recent activity was 2 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 1 players.
How does whyfry1zen rank against other Rust servers?
The last seven days of player hours place whyfry1zen at #11,132, in the top 50% of all ranked servers.
Operator and location
How reliably does whyfry1zen stay online?
As recorded now, whyfry1zen is not reachable, the last contact having been 2 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Where in the world is whyfry1zen hosted?
A region is not published by whyfry1zen. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 185.253.183.62:28015.
What build of Rust does whyfry1zen use?
Rust network protocol 2635 and build 168909 on Windows is what whyfry1zen runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does whyfry1zen wipe, and on which days?
Too few wipes of whyfry1zen are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 hours.
Server tags
What do the server tags on whyfry1zen mean?
The game's server browser reads the tags whyfry1zen publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does whyfry1zen appear?
You will find whyfry1zen on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
How do you connect to whyfry1zen?
Enter client.connect 185.253.183.62:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.