Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h98 48 h

Station XX-11838 · no signal

whyfry1zen

Offline 185.253.182.238:28015 checked 6d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#11,838
top 53%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11838 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on whyfry1zen?

The map on whyfry1zen is procedural, produced by the game.

Which settings and rules apply on whyfry1zen?

No gather rate appears in the name of whyfry1zen. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on whyfry1zen?

whyfry1zen is not responding at this moment and is offline, last seen 6 days 22 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does whyfry1zen rank against other Rust servers?

The last seven days of player hours place whyfry1zen at #11,838, in the top 53% of all ranked servers.

Server details

How reliably does whyfry1zen stay online?

No contact with whyfry1zen right now, and the last recorded contact was 6 days 22 hours ago. 3 of 168 hours in the last 7 full days were up time, 2% of the total. 20 October 2026 is when Rust Server Trends first recorded it.

Which region does whyfry1zen run from?

Nothing about a region comes from whyfry1zen. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.253.182.238:28015.

What build of Rust does whyfry1zen use?

Rust network protocol 2634 and build 166494 on Windows is what whyfry1zen runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does whyfry1zen wipe, and on which days?

On record so far are too few of whyfry1zen's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 8 days 23 hours.

Lists and tags

What do the server tags on whyfry1zen mean?

These are the tags whyfry1zen publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does whyfry1zen appear?

These Rust Server Trends lists include whyfry1zen: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto whyfry1zen?

To join, enter client.connect 185.253.182.238:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.