Rust Server TrendsSeismic network · station log
Recording Stations11,727 Players59,874 Active3,366 Wipes · 3 h179 48 h

Station XX-15323 · recording

Rejcted Son's - Rust Server | EU

Online 185.250.248.12:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 7
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 7 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 04:23 UTC7d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
79/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
9/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 82 on average
233/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rejcted Son's - Rust Server | EU?

Rejcted Son's - Rust Server | EU runs a procedural map of size 4,500 with seed 6738, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rejcted Son's - Rust Server | EU?

You will find no gather rate in the name of Rejcted Son's - Rust Server | EU. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Rejcted Son's - Rust Server | EU?

0 of the 7 slots on Rejcted Son's - Rust Server | EU are filled right now. The population averaged 0 players over the past week.

How does Rejcted Son's - Rust Server | EU rank against other Rust servers?

The last seven days of player hours place Rejcted Son's - Rust Server | EU at #15,323, in the top 69% of all ranked servers.

Server facts

How reliably does Rejcted Son's - Rust Server | EU stay online?

Right now, you can reach Rejcted Son's - Rust Server | EU. The uptime it reports puts its last restart about 3 days 5 hours ago. 163 of 168 hours in the last 7 full days were up time, 97% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Rejcted Son's - Rust Server | EU perform under load?

Across the last 48 hours it averaged 35 server fps, with a floor of 18. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,063. Its highest memory use was 3,744 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rejcted Son's - Rust Server | EU hosted?

Its name points to Europe, but Rejcted Son's - Rust Server | EU publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.250.248.12:28015.

Which Rust version is Rejcted Son's - Rust Server | EU running?

Rust network protocol 2634 and build 167781 on Linux is what Rejcted Son's - Rust Server | EU runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Rejcted Son's - Rust Server | EU?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does Rejcted Son's - Rust Server | EU wipe, and on which days?

Too few wipes of Rejcted Son's - Rust Server | EU are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 7 days 6 hours.

Lists and tags

What do the server tags on Rejcted Son's - Rust Server | EU mean?

The game's server browser reads the tags Rejcted Son's - Rust Server | EU publishes: gmrust (Game mode): You'll find standard Rust survival here; mp7 (Max players): 7 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rejcted Son's - Rust Server | EU appear?

These Rust Server Trends lists include Rejcted Son's - Rust Server | EU: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Rejcted Son's - Rust Server | EU?

To join, enter client.connect 185.250.248.12:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp7
Max players 7 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.