Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players74,292 Active3,699 Wipes · 3 h224 48 h

Station NA-15326 · no signal

Zero Chaos Rust | Medium | Oxide

Offline NA 185.249.196.250:28015 checked 4d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,326
top 69% · #1505 in NA
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station NA-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 00:28 UTC18d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
11/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
5/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
4/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
6/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
2/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
2/ 90
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Zero Chaos Rust | Medium | Oxide?

Generated by the game, the map on Zero Chaos Rust | Medium | Oxide is procedural, size 3,500 with seed 8675309. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Zero Chaos Rust | Medium | Oxide?

The name of Zero Chaos Rust | Medium | Oxide gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Zero Chaos Rust | Medium | Oxide?

No players are recorded on Zero Chaos Rust | Medium | Oxide at this moment; it is offline, and the last sighting was 4 days 14 hours ago. The population averaged 0 players over the past week.

How does Zero Chaos Rust | Medium | Oxide rank against other Rust servers?

The last seven days of player hours place Zero Chaos Rust | Medium | Oxide at #15,326, in the top 69% of all ranked servers and #1,505 in North America.

Server facts

How reliably does Zero Chaos Rust | Medium | Oxide stay online?

As recorded now, Zero Chaos Rust | Medium | Oxide is not reachable, the last contact having been 4 days 14 hours ago. 71 of 168 hours in the last 7 full days were up time, 42% of the total. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Where in the world is Zero Chaos Rust | Medium | Oxide hosted?

The NA tag is how Zero Chaos Rust | Medium | Oxide lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.249.196.250:28015.

Which Rust version is Zero Chaos Rust | Medium | Oxide running?

Zero Chaos Rust | Medium | Oxide is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Zero Chaos Rust | Medium | Oxide?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 23 hours after the wipe.

How often does Zero Chaos Rust | Medium | Oxide wipe, and on which days?

The rhythm of Zero Chaos Rust | Medium | Oxide cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 days 13 hours.

Server tags

What do the server tags on Zero Chaos Rust | Medium | Oxide mean?

Tags published by Zero Chaos Rust | Medium | Oxide and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Zero Chaos Rust | Medium | Oxide appear?

You will find Zero Chaos Rust | Medium | Oxide on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Zero Chaos Rust | Medium | Oxide?

You can connect by pressing F1 in Rust and typing client.connect 185.249.196.250:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.