Rust Server TrendsSeismic network · station log
Recording Stations11,753 Players84,590 Active3,868 Wipes · 3 h169 48 h

Station GE-14721 · recording

Fell's Rust Server

Online 185.232.71.82:28015 checked 9m ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,721
top 66%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station GE-14721 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 2 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
688/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
468/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
49/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
64/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
164/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
224/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Fell's Rust Server?

The procedural map on Fell's Rust Server is size 4,500 with seed 2970056, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Fell's Rust Server?

You will find no gather rate in the name of Fell's Rust Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Fell's Rust Server?

A reading taken now shows 0 players on Fell's Rust Server, which has 2 slots. The seven-day average is 0 players, with a peak of 1.

How does Fell's Rust Server rank against other Rust servers?

On player hours for the past week, Fell's Rust Server sits at #14,721, which puts it inside the top 66% of every ranked server.

Operator and location

How reliably does Fell's Rust Server stay online?

As recorded now, Fell's Rust Server is running. The uptime it reports puts its last restart about 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Fell's Rust Server perform under load?

The 48-hour average is 61 server fps; 34 is the lowest observed. At its highest, it carried 119,000 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,367 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Fell's Rust Server run from?

No region is published by Fell's Rust Server, whose region code is ger. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 185.232.71.82:28015.

What build of Rust does Fell's Rust Server use?

Fell's Rust Server is running Rust network protocol 2635 and build 169287 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Fell's Rust Server wipe, and on which days?

On record so far are too few of Fell's Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 1 hours.

Tags

What do the server tags on Fell's Rust Server mean?

Tags published by Fell's Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169287 (Build): The game build is 169287; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rger (Region code): You'll see it listed with the region code ger. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Fell's Rust Server appear?

These Rust Server Trends lists include Fell's Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Fell's Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 185.232.71.82:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$rger,v2635,gmrust,cs169287,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players Slots: 2.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs169287
Build The game build is 169287.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rger
Region code You'll see it listed with the region code ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.