Station XX-3823 · recording
GPNL Rust server
Online 185.228.82.15:28885 checked 11m ago
- Players now
- 1/ 20
- 5% full
- Motion · 24 h
- M0.2▼falling
- −1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,823
- top 17%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 20 slots
- Motion · 24 h
- M0.2▼falling−1 players
- Sharpest hour
- +2into Wed 19:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, and #225 of the duo servers (top 53%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 17:25 UTC3d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on GPNL Rust server?
The procedural map on GPNL Rust server is size 2,500 with seed 518873, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on GPNL Rust server?
You will find no gather rate in the name of GPNL Rust server. 2 players is the most a group can hold (duo). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on GPNL Rust server?
1 of the 20 slots on GPNL Rust server are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.
How does GPNL Rust server rank against other Rust servers?
On player hours for the past week, GPNL Rust server sits at #3,823, which puts it inside the top 17% of every ranked server. Within duo, it places #225.
Operator and location
How reliably does GPNL Rust server stay online?
As recorded now, GPNL Rust server is running. The uptime it reports puts its last restart about 42 hours ago. Of the 96 hours in the last 4 full days, it was up for 95, or 99% of the time. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Does GPNL Rust server hold a steady tick rate?
Across the last 48 hours it averaged 64 server fps, with a floor of 17. Buildings, deployables and all the rest of the world's entities brought it to a high of 35,287. Memory use peaked at 2,781 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is GPNL Rust server hosted?
No region is published by GPNL Rust server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.228.82.15:28885.
What build of Rust does GPNL Rust server use?
Rust network protocol 2635 and build 168909 on Linux is what GPNL Rust server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on GPNL Rust server?
3 players, on average, was the busiest crowd at its recent wipes. 3 hours into the latest wipe, the crowd reached its peak.
How often does GPNL Rust server wipe, and on which days?
Too few wipes of GPNL Rust server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 3 days 21 hours.
Tags
What do the server tags on GPNL Rust server mean?
Tags published by GPNL Rust server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts2 (Group limit): Teams are capped at 2 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does GPNL Rust server appear?
These Rust Server Trends lists include GPNL Rust server: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week.
How to join
What steps get you onto GPNL Rust server?
Enter client.connect 185.228.82.15:28885 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.