Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players83,167 Active3,755 Wipes · 3 h280 48 h

Station XX-3416 · recording

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad

Online 185.216.144.102:28080 checked 10m ago

2x vanillamoddedoxide
Connect
Players now
0/ 70
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#3,416
top 15%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-3416 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 70 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 15:11 UTC9d ago M0.6rising 4 – running 0
Mon 12 Oct, 14:54 UTC16d ago M0.3rising 4 halved by day 4 7 days 2
Sat 10 Oct, 15:14 UTC18d ago M0.3rising 2 – 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 833 on average
818/ 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 613 on average
428/ 425
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 355 on average
193/ 220
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
932/ 1060
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 316 on average
161/ 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 304 on average
89/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad runs a procedural map of size 3,800 with seed 1793755626, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

Its name points to a gather rate of 2x on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

At this moment, RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad records 0 players across 70 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.

How does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad rank against other Rust servers?

The last seven days of player hours place RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad at #3,416, in the top 15% of all ranked servers.

Operator and location

How reliably does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad stay online?

As recorded now, RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad is running. The uptime it reports puts its last restart about 30 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad hold a steady tick rate?

Across the last 48 hours it averaged 96 server fps, with a floor of 68. Buildings, deployables and all the rest of the world's entities brought it to a high of 80,633. Its highest memory use was 2,538 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad hosted?

Its name points to Europe, but RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.216.144.102:28080.

What build of Rust does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad use?

Rust network protocol 2635 and build 167398 on Windows is what RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

The recent wipes averaged a busiest count of 3 players. 29 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

On what timetable does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad run its wipes?

There is no next wipe to predict at RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 22 hours.

Tags

What do the server tags on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad mean?

The game's server browser reads the tags RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad publishes: gmrust (Game mode): Survival in standard Rust; mp70 (Max players): 70 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad appear?

You will find RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

What steps get you onto RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

To join, enter client.connect 185.216.144.102:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp70
Max players 70 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.