Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players92,510 Active3,855 Wipes · 3 h385 48 h

Station XX-3037 · recording

[RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]

Online 185.207.214.248:35100 checked 9m ago

2x monthly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
1
peak 7
Rank
#3,037
top 14%
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3037 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+2into Wed 19:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
7players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago M0.8rising 7 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 837 on average
753/ 900
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456/ 425
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 353 on average
583/ 220
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 304 on average
115/ 100
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 285 on average
312/ 335
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 146 on average
127/ 500
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

The procedural map on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] is size 4,500 with seed 216190435, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

Its name points to a gather rate of 2x on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]. The group limit is 20 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] right now?

At this moment, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] records 0 players across 200 slots. Across seven days this server recorded an average of 1 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 3 players.

How does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] rank against other Rust servers?

Over the last seven days, [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] recorded enough player hours to reach #3,037 worldwide, placing it in the top 14% of all ranked servers.

Server facts

How reliably does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] stay online?

Right now, you can reach [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]. Its reported uptime points to a restart about 42 minutes ago. It was up 92% of the time across the last 7 full days: 155 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] hold a steady tick rate?

Its average server fps over the last 48 hours was 85, and it never dropped below 67. Buildings, deployables and all the rest of the world's entities brought it to a high of 189,807. Its highest memory use was 4,663 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] run from?

No region tag comes from [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ], though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.207.214.248:35100.

What build of Rust does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] use?

Rust network protocol 2635 and build 168909 on Windows is what [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

On average, the busiest point of its recent wipes drew 7 players. 47 hours into the latest wipe, the crowd reached its peak.

On what timetable does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] run its wipes?

At the force wipe each month [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 21 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] mean?

The game's server browser reads the tags [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] publishes: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server has 200 slots; ts20 (Group limit): Each team can hold up to 20; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ] appear?

These Rust Server Trends lists include [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Connecting

What steps get you onto [RU] ChillOut NSK [ X2 | No Limit | Х2-10 Stack ]?

Enter client.connect 185.207.214.248:35100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/hNGGBj7PAQ.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts20,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players The server has 200 slots.
ts20
Group limit Each team can hold up to 20.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.