Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players55,398 Active3,239 Wipes · 3 h162 48 h

Station XX-7657 · recording

Тестовый сервер

Online 185.207.214.212:35000 checked 10m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,657
top 34%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7657 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 12:27 UTC5d ago M0.0rising 2 – running 1
Fri 9 Oct, 11:17 UTC19d ago M0.0rising 1 halved by day 1 14 days 0
Fri 9 Oct, 03:23 UTC20d ago M0.0steady 1 – 0.3 days 1
Thu 8 Oct, 13:22 UTC20d ago M0.0rising 1 – 0.6 days 0
Tue 6 Oct, 02:59 UTC23d ago M0.0rising 1 – 2.4 days 0
Mon 5 Oct, 20:17 UTC23d ago M0.0rising 1 – 0.3 days 0
Tue 15 Sep, 18:13 UTC43d ago M0.0rising 1 halved by day 2 20.1 days 0
Mon 14 Sep, 06:11 UTC45d ago M0.0rising 1 – 1.5 days 0
Sun 13 Sep, 22:09 UTC45d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
188/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 81 on average
225/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Тестовый сервер?

Тестовый сервер runs a procedural map of size 4,250 with seed 2147483647, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Тестовый сервер?

No gather rate appears in the name of Тестовый сервер. The group limit is not published. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Тестовый сервер?

A reading taken now shows 0 players on Тестовый сервер, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 14:00 UTC, averaging 0 players.

How does Тестовый сервер rank against other Rust servers?

On player hours for the past week, Тестовый сервер sits at #7,657, which puts it inside the top 34% of every ranked server.

Server facts

How reliably does Тестовый сервер stay online?

As recorded now, Тестовый сервер is running. The uptime it reports puts its last restart about 5 days 19 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Тестовый сервер perform under load?

The 48-hour average is 203 server fps; 187 is the lowest observed. At its highest, it carried 104,188 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,726 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Тестовый сервер hosted?

Its name points to Europe, but Тестовый сервер publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.207.214.212:35000 is the address it uses.

What build of Rust does Тестовый сервер use?

Rust network protocol 2556 and build 104046 on Linux is what Тестовый сервер runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Тестовый сервер?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Тестовый сервер wipe, and on which days?

There is no next wipe to predict at Тестовый сервер, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 21 hours is how long the current world has been running.

Lists and tags

What do the server tags on Тестовый сервер mean?

Tags published by Тестовый сервер and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; v2556 (Protocol): To connect, your game must be on the same protocol, 2556; cs104046 (Build): It runs game build 104046; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Тестовый сервер appear?

The Rust Server Trends lists that take in Тестовый сервер are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

How to join

What steps get you onto Тестовый сервер?

To join, enter client.connect 185.207.214.212:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
v2556
Protocol To connect, your game must be on the same protocol, 2556.
cs104046
Build It runs game build 104046.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.