Rust Server TrendsSeismic network · station log
Recording Stations11,610 Players48,116 Active3,071 Wipes · 3 h107 48 h

Station XX-3054 · recording

PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]

Online 185.207.214.206:35055 checked 12m ago

25x vanillamoddedcarbon
Connect
Players now
0/ 250
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 7
Rank
#3,054
top 14%
Last wipe
9d ago
no schedule published
Next wipe
4d 4h
Tue 3 Nov, 11:59 UTC
Seismic record · station XX-3054 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 250 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+2into Wed 11:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 11:59 UTC, in 4d 4h. Every Tuesday at 11:59 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
80%else halves by day 3

Coming wipes

  1. 4d 4hTue 3 Nov, 11:59 UTC
  2. 6d 11hThu 5 Nov, 19:00 UTCFW
  3. 11d 4hTue 10 Nov, 11:59 UTC
  4. 18d 4hTue 17 Nov, 11:59 UTC
  5. 25d 4hTue 24 Nov, 11:59 UTC
  6. 32d 4hTue 1 Dec, 11:59 UTC
  7. 34d 11hThu 3 Dec, 19:00 UTCFW
  8. 39d 4hTue 8 Dec, 11:59 UTC

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 11:59 UTC9d ago M0.0steady 0 – running 0
Tue 13 Oct, 12:02 UTC16d ago M0.9rising 8 held half 7 days 0
Tue 6 Oct, 11:58 UTC23d ago M0.8rising 8 held half 7 days 2
Thu 1 Oct, 18:04 UTC FW28d ago M0.8rising 8 halved by day 3 4.7 days 1
Tue 29 Sep, 12:00 UTC30d ago M0.0rising 6 held half 2.3 days 5
Tue 22 Sep, 12:00 UTC37d ago M0.7rising 6 held half 7 days 1
Tue 15 Sep, 12:00 UTC44d ago M0.6rising 4 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 357 on average
141/ 150
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 184 on average
108/ 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
82/ 200
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 157 on average
123/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
20/ 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
140/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?

PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] runs a procedural map of size 3,500 with seed 1535844438, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?

Its name points to a gather rate of 25x on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]. 99 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?

A reading taken now shows 0 players on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ], which has 250 slots. Across seven days this server recorded an average of 1 players and a peak of 7. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 3 players.

How does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] rank against other Rust servers?

On player hours for the past week, PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] sits at #3,054, which puts it inside the top 14% of every ranked server.

Server details

How reliably does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] stay online?

As recorded now, PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] is running. Going by the uptime figure it reports, it restarted about 3 hours ago. 155 of 168 hours in the last 7 full days were up time, 92% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] hold a steady tick rate?

Across the last 48 hours it averaged 98 server fps, with a floor of 92. The world held up to 82,292 entities at its peak, buildings and deployables included. It reached a ceiling of 3,192 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] run from?

No region is published by PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.207.214.206:35055 is the address it uses.

Which Rust version is PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] running?

Rust network protocol 2635 and build 168909 on Linux is what PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?

The recent wipes averaged a busiest count of 5 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 80% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

How often does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] wipe, and on which days?

The wipe rhythm at PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] is every Tuesday at 11:59 UTC. Tuesday 3 November at 11:59 UTC is when its next wipe is due. 9 days 19 hours is how long the current world has been running.

Tags

What do the server tags on PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] mean?

The game's server browser reads the tags PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp250 (Max players): Slots: 250; ts99 (Group limit): Teams are capped at 99 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] appear?

The Rust Server Trends lists that take in PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] are: Rust servers above 10x gather rate and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Which person or group runs PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?

One operator most likely runs these: PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ] and 2 other servers we track, all publishing a paradise-rust.org hostname.

Connecting

How do you connect to PARADISE RUST #2 [ X25 | NOLIMIT | KITS | CLANS | TP ]?

You can connect by pressing F1 in Rust and typing client.connect 185.207.214.206:35055 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://paradise-rust.org.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp250
Max players Slots: 250.
ts99
Group limit Teams are capped at 99 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.