Rust Server TrendsSeismic network · station log
Recording Stations11,684 Players38,205 Active2,919 Wipes · 3 h95 48 h

Station XX-14558 · no signal

Twilight Sanctuary Rust test

Offline 185.207.214.19:35000 checked 2d ago

monthly wipes moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,558
top 65%
Last wipe
26d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-14558 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 20:16 UTC19d ago M0.0rising 1 – running 0
Fri 2 Oct, 20:47 UTC26d ago M0.0rising 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
12/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average
27/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average
60/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Twilight Sanctuary Rust test?

Generated by the game, the map on Twilight Sanctuary Rust test is procedural, size 4,500 with seed 12345. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on Twilight Sanctuary Rust test?

The name of Twilight Sanctuary Rust test gives no gather rate. Up to 10 players can be in a group. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Twilight Sanctuary Rust test?

A reading taken now finds Twilight Sanctuary Rust test offline; the most recent activity was 2 days 5 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Twilight Sanctuary Rust test rank against other Rust servers?

Over the last seven days, Twilight Sanctuary Rust test recorded enough player hours to reach #14,558 worldwide, placing it in the top 65% of all ranked servers.

Server facts

How reliably does Twilight Sanctuary Rust test stay online?

No contact with Twilight Sanctuary Rust test right now, and the last recorded contact was 2 days 5 hours ago. 118 of 168 hours in the last 7 full days were up time, 70% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Twilight Sanctuary Rust test hosted?

Nothing about a region comes from Twilight Sanctuary Rust test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.207.214.19:35000.

What build of Rust does Twilight Sanctuary Rust test use?

Rust network protocol 2635 and build 168909 on Windows is what Twilight Sanctuary Rust test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Twilight Sanctuary Rust test?

On average, the busiest point of its recent wipes drew 1 players. 13 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does Twilight Sanctuary Rust test run its wipes?

The force wipe is the only wipe Twilight Sanctuary Rust test takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 5 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Twilight Sanctuary Rust test mean?

The game's server browser reads the tags Twilight Sanctuary Rust test publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Twilight Sanctuary Rust test appear?

These Rust Server Trends lists include Twilight Sanctuary Rust test: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Twilight Sanctuary Rust test?

You can connect by pressing F1 in Rust and typing client.connect 185.207.214.19:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.