Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station XX-4449 · recording

Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS

Online 185.207.214.198:35600 checked 10m ago

1e+06x biweekly wipes moddedoxide
Connect
Players now
0/ 80
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 6
Rank
#4,449
top 20%
Last wipe
17d ago
biweekly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4449 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 80 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct18 Oct24 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap
5.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 7

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 10d 17hMon 9 Nov, 21:59 UTC
  3. 24d 17hMon 23 Nov, 21:59 UTC
  4. 34d 14hThu 3 Dec, 19:00 UTCFW
  5. 38d 17hMon 7 Dec, 21:59 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 21:59 UTC17d ago M0.5rising 3 – running 0
Mon 12 Oct, 14:35 UTC17d ago M0.6rising 4 – 0.3 days 0
Thu 1 Oct, 21:45 UTC FW28d ago M0.6rising 4 halved by day 7 10.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
№001 CRON • x1000000 ДЛЯ НОВИЧКОВ Лёгкий EU · groups of 9+ · 1e+06x · weekly · 6 on average
3/ 225
LUCKY RUST | X1000000 | BONUS | PVP I EVENT I EU · groups of 100+ · 1e+06x · weekly · 2 on average
0/ 350
EU FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID EU · groups of 100+ · 1e+07x · weekly · 95 on average
22/ 100
MOJI RUST x500|MAX8|SKINS|LOOT++|KITS 27.10 groups of 8+ · 500x · weekly · 55 on average
14/ 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 8 on average
13/ 100
◤◥◤ORAX LAND◥◤◥ X1000000000000000000000000000000000 groups of 100+ · 1e+33x · weekly · 5 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

Generated by the game, the map on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS is procedural, size 2,200 with seed 574554. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

Going by its name, Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS runs 1e+06x gather. 16 players is the most a group can hold. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS right now?

At this moment, Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS records 0 players across 80 slots. Across seven days this server recorded an average of 0 players and a peak of 6. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

How does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS rank against other Rust servers?

On player hours for the past week, Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS sits at #4,449, which puts it inside the top 20% of every ranked server.

Server details

How reliably does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS stay online?

Right now, you can reach Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. Going by the uptime figure it reports, it restarted about 20 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS hold a steady tick rate?

Across the last 48 hours it averaged 100 server fps, with a floor of 100. At its highest, it carried 20,130 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,468 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS hosted?

Nothing about a region comes from Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.207.214.198:35600 is the address it uses.

What build of Rust does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS use?

Rust network protocol 2635 and build 168909 on Windows is what Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 42 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.

How often does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS wipe, and on which days?

Its schedule cannot be confirmed, as too few of Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 17 days 5 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS mean?

These are the tags Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): The server has 80 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS appear?

These Rust Server Trends lists include Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. You will find it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: More than 10x.

How to join

What steps get you onto Project BRUH - X1000000 | BATTLEFIELD | PVP AREAS?

To join, enter client.connect 185.207.214.198:35600 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://projbruh.gamestores.app/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,jp0,$r?,v2635,^b,^e,^d,^i,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp80
Max players The server has 80 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed to you for aim and PvP practice.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.