Station XX-7657 · recording
VerySecretRustProject | Pyccкий
Online 185.207.214.181:29015 checked 12m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,657
- top 34%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 16:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 09:25 UTC13d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 14 Oct, 07:40 UTC15d ago | M0.0▲rising | 1 | held half | 2.1 days | 0 | |
| Tue 13 Oct, 13:51 UTC15d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Fri 2 Oct, 08:07 UTC27d ago | M0.3▲rising | 2 | halved by day 2 | 11.2 days | 0 | |
| Thu 1 Oct, 23:17 UTC FW27d ago | M0.0▲rising | 2 | – | 0.4 days | 1 | |
| Thu 24 Sep, 08:40 UTC35d ago | M0.0▲rising | 1 | halved by day 2 | 7.6 days | 0 | |
| Thu 17 Sep, 08:18 UTC42d ago | M0.0▲rising | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on VerySecretRustProject | Pyccкий?
The procedural map on VerySecretRustProject | Pyccкий is size 1,024 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name ДЛЯ CЛAБЫX ПK.
Which settings and rules apply on VerySecretRustProject | Pyccкий?
You will find no gather rate in the name of VerySecretRustProject | Pyccкий. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on VerySecretRustProject | Pyccкий?
At this moment, VerySecretRustProject | Pyccкий records 0 players. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.
How does VerySecretRustProject | Pyccкий rank against other Rust servers?
On player hours for the past week, VerySecretRustProject | Pyccкий sits at #7,657, which puts it inside the top 34% of every ranked server.
Server facts
How reliably does VerySecretRustProject | Pyccкий stay online?
VerySecretRustProject | Pyccкий is up at the moment. The uptime it reports puts its last restart about 5 days 21 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does VerySecretRustProject | Pyccкий hold a steady tick rate?
Its average server fps over the last 48 hours was 48, and it never dropped below 48. At its highest, it carried 3,190 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,239 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does VerySecretRustProject | Pyccкий run from?
Its name points to Europe, but VerySecretRustProject | Pyccкий publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.207.214.181:29015 is the address it uses.
What build of Rust does VerySecretRustProject | Pyccкий use?
VerySecretRustProject | Pyccкий is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on VerySecretRustProject | Pyccкий?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does VerySecretRustProject | Pyccкий run its wipes?
No next wipe can be predicted for VerySecretRustProject | Pyccкий, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days 2 hours.
Server tags
What do the server tags on VerySecretRustProject | Pyccкий mean?
Tags published by VerySecretRustProject | Pyccкий and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does VerySecretRustProject | Pyccкий appear?
The Rust Server Trends lists that take in VerySecretRustProject | Pyccкий are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to VerySecretRustProject | Pyccкий?
You can connect by pressing F1 in Rust and typing client.connect 185.207.214.181:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.