Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players51,773 Active3,164 Wipes · 3 h133 48 h

Station XX-7657 · recording

VerySecretRustProject | Pyccкий

Online 185.207.214.181:29015 checked 12m ago

moddedoxide
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,657
top 34%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7657 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 09:25 UTC13d ago M0.0rising 1 – running 0
Wed 14 Oct, 07:40 UTC15d ago M0.0rising 1 held half 2.1 days 0
Tue 13 Oct, 13:51 UTC15d ago M0.0rising 1 – 0.7 days 0
Fri 2 Oct, 08:07 UTC27d ago M0.3rising 2 halved by day 2 11.2 days 0
Thu 1 Oct, 23:17 UTC FW27d ago M0.0rising 2 – 0.4 days 1
Thu 24 Sep, 08:40 UTC35d ago M0.0rising 1 halved by day 2 7.6 days 0
Thu 17 Sep, 08:18 UTC42d ago M0.0rising 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
190/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
68/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 80 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on VerySecretRustProject | Pyccкий?

The procedural map on VerySecretRustProject | Pyccкий is size 1,024 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name ДЛЯ CЛAБЫX ПK.

Which settings and rules apply on VerySecretRustProject | Pyccкий?

You will find no gather rate in the name of VerySecretRustProject | Pyccкий. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on VerySecretRustProject | Pyccкий?

At this moment, VerySecretRustProject | Pyccкий records 0 players. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.

How does VerySecretRustProject | Pyccкий rank against other Rust servers?

On player hours for the past week, VerySecretRustProject | Pyccкий sits at #7,657, which puts it inside the top 34% of every ranked server.

Server facts

How reliably does VerySecretRustProject | Pyccкий stay online?

VerySecretRustProject | Pyccкий is up at the moment. The uptime it reports puts its last restart about 5 days 21 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does VerySecretRustProject | Pyccкий hold a steady tick rate?

Its average server fps over the last 48 hours was 48, and it never dropped below 48. At its highest, it carried 3,190 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,239 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does VerySecretRustProject | Pyccкий run from?

Its name points to Europe, but VerySecretRustProject | Pyccкий publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.207.214.181:29015 is the address it uses.

What build of Rust does VerySecretRustProject | Pyccкий use?

VerySecretRustProject | Pyccкий is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on VerySecretRustProject | Pyccкий?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does VerySecretRustProject | Pyccкий run its wipes?

No next wipe can be predicted for VerySecretRustProject | Pyccкий, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 15 days 2 hours.

Server tags

What do the server tags on VerySecretRustProject | Pyccкий mean?

Tags published by VerySecretRustProject | Pyccкий and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does VerySecretRustProject | Pyccкий appear?

The Rust Server Trends lists that take in VerySecretRustProject | Pyccкий are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to VerySecretRustProject | Pyccкий?

You can connect by pressing F1 in Rust and typing client.connect 185.207.214.181:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.