Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station XX-16976 · no signal

Rust Cinematic Studio

Offline 185.207.139.7:28015 checked 32d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,976
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16976 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
346/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
445/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
980/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
991/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
45/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Cinematic Studio?

A procedural map runs on Rust Cinematic Studio, generated by the game.

Which settings and rules apply on Rust Cinematic Studio?

The name of Rust Cinematic Studio gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Rust Cinematic Studio?

No players are recorded on Rust Cinematic Studio at this moment; it is offline, and the last sighting was 32 days 5 hours ago.

How does Rust Cinematic Studio rank against other Rust servers?

Over the last seven days, Rust Cinematic Studio recorded enough player hours to reach #16,976 worldwide, placing it in the top 72% of all ranked servers.

Server facts

How reliably does Rust Cinematic Studio stay online?

No contact with Rust Cinematic Studio right now, and the last recorded contact was 32 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust Cinematic Studio hosted?

A region is not published by Rust Cinematic Studio. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.207.139.7:28015.

What build of Rust does Rust Cinematic Studio use?

Rust network protocol 2633 and build 164530 on Windows is what Rust Cinematic Studio runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Rust Cinematic Studio run its wipes?

On record so far are too few of Rust Cinematic Studio's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 32 days 5 hours.

Tags

What do the server tags on Rust Cinematic Studio mean?

Tags published by Rust Cinematic Studio and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Cinematic Studio appear?

You will find Rust Cinematic Studio on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Rust Cinematic Studio?

You can connect by pressing F1 in Rust and typing client.connect 185.207.139.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.