Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players77,657 Active3,729 Wipes · 3 h257 48 h

Station XX-15905 · no signal

[WILDCORE] EU 2X | VANILLA+ | WEEKLY

Offline 185.207.139.27:28017 checked 27d ago

2x moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,905
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15905 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 10:00 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 833 on average
796/ 850
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 613 on average
428/ 450
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 355 on average
191/ 215
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
1005/ 1110
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 316 on average
166/ 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 304 on average
79/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

[WILDCORE] EU 2X | VANILLA+ | WEEKLY uses a procedural map, which the game generates.

Which settings and rules apply on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

Its name points to a gather rate of 2x on [WILDCORE] EU 2X | VANILLA+ | WEEKLY. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [WILDCORE] EU 2X | VANILLA+ | WEEKLY right now?

[WILDCORE] EU 2X | VANILLA+ | WEEKLY is not responding at this moment and is offline, last seen 27 days 3 hours ago.

How does [WILDCORE] EU 2X | VANILLA+ | WEEKLY rank against other Rust servers?

The last seven days of player hours place [WILDCORE] EU 2X | VANILLA+ | WEEKLY at #15,905, in the top 70% of all ranked servers.

Server facts

How reliably does [WILDCORE] EU 2X | VANILLA+ | WEEKLY stay online?

As recorded now, [WILDCORE] EU 2X | VANILLA+ | WEEKLY is not reachable, the last contact having been 27 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [WILDCORE] EU 2X | VANILLA+ | WEEKLY hosted?

No region tag comes from [WILDCORE] EU 2X | VANILLA+ | WEEKLY, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.207.139.27:28017.

Which Rust version is [WILDCORE] EU 2X | VANILLA+ | WEEKLY running?

[WILDCORE] EU 2X | VANILLA+ | WEEKLY is running Rust network protocol 2634 and build 166586 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does [WILDCORE] EU 2X | VANILLA+ | WEEKLY run its wipes?

The rhythm of [WILDCORE] EU 2X | VANILLA+ | WEEKLY cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days 4 hours.

Lists and tags

What do the server tags on [WILDCORE] EU 2X | VANILLA+ | WEEKLY mean?

These are the tags [WILDCORE] EU 2X | VANILLA+ | WEEKLY publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [WILDCORE] EU 2X | VANILLA+ | WEEKLY appear?

You will find [WILDCORE] EU 2X | VANILLA+ | WEEKLY on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How to join

How do you connect to [WILDCORE] EU 2X | VANILLA+ | WEEKLY?

Enter client.connect 185.207.139.27:28017 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.