Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players79,533 Active3,721 Wipes · 3 h259 48 h

Station XX-14559 · no signal

My Local Server

Offline 185.191.119.40:28015 checked 30d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,559
top 61%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14559 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep29 Sep1 Oct4 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
566/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
161/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
175/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
348/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Local Server?

The map on My Local Server is procedural, produced by the game.

Which settings and rules apply on My Local Server?

No gather rate appears in the name of My Local Server. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on My Local Server?

A reading taken now finds My Local Server offline; the most recent activity was 30 days 6 hours ago.

How does My Local Server rank against other Rust servers?

The last seven days of player hours place My Local Server at #14,559, in the top 61% of all ranked servers.

Server details

How reliably does My Local Server stay online?

My Local Server is down at the moment; the last recorded contact was 30 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Which region does My Local Server run from?

Nothing about a region comes from My Local Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 185.191.119.40:28015.

What build of Rust does My Local Server use?

Rust network protocol 2633 and build 165217 on Windows is what My Local Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does My Local Server run its wipes?

On record so far are too few of My Local Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 55 days 18 hours is how long the current world has been running.

Tags

What do the server tags on My Local Server mean?

Tags published by My Local Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Local Server appear?

The Rust Server Trends lists that take in My Local Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto My Local Server?

You can connect by pressing F1 in Rust and typing client.connect 185.191.119.40:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.