Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players44,427 Active2,902 Wipes · 3 h99 48 h

Station XX-7640 · recording

LunarRust

Online 185.189.255.68:35700 checked 8m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,640
top 34%
Last wipe
1d ago
monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-7640 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 11:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75104:0013:0023:0007:0016:0001:00Wiped Wed 28 Oct, 11:36 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020004:0013:0023:0007:0016:0001:00Wiped Wed 28 Oct, 11:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct30 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap
12.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 11:36 UTC1d ago – – – – running 0
Sat 24 Oct, 13:33 UTC5d ago M0.0rising 1 held half 3.9 days 0
Sun 4 Oct, 00:35 UTC26d ago M0.0steady 0 – 20.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
6/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
20/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average
13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average
21/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 74 on average
64/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LunarRust?

The procedural map on LunarRust is size 3,300 with seed 121315421, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on LunarRust?

The name of LunarRust gives no gather rate. The group limit is 10 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on LunarRust right now?

0 of the 50 slots on LunarRust are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.

How does LunarRust rank against other Rust servers?

On player hours for the past week, LunarRust sits at #7,640, which puts it inside the top 34% of every ranked server.

Server facts

How reliably does LunarRust stay online?

LunarRust is up at the moment. Going by the uptime figure it reports, it restarted about 4 hours ago. 130 of 168 hours in the last 7 full days were up time, 77% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does LunarRust perform under load?

The 48-hour average is 119 server fps; 36 is the lowest observed. At its highest, it carried 81,030 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,693 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does LunarRust run from?

Nothing about a region comes from LunarRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.189.255.68:35700 is the address it uses.

What build of Rust does LunarRust use?

LunarRust is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on LunarRust?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does LunarRust wipe, and on which days?

Once a month LunarRust wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 39 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on LunarRust mean?

These are the tags LunarRust publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LunarRust appear?

The Rust Server Trends lists that take in LunarRust are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How to join

What steps get you onto LunarRust?

Enter client.connect 185.189.255.68:35700 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts10
Group limit Each team can hold up to 10.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.