Rust Server TrendsSeismic network · station log
Recording Stations11,655 Players43,200 Active2,897 Wipes · 3 h105 48 h

Station XX-15264 · recording

Wasilisc test map

Online 185.189.255.68:35500 checked 9m ago

weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
25d ago
weekly schedule
Next wipe
2d 8h
Sun 1 Nov, 11:59 UTC
Seismic record · station XX-15264 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 11:59 UTC, in 2d 8h. Its weekly schedule tag · low confidence

usual gap
5.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 2d 8hSun 1 Nov, 11:59 UTC
  2. 6d 15hThu 5 Nov, 19:00 UTCFW
  3. 9d 8hSun 8 Nov, 11:59 UTC
  4. 16d 8hSun 15 Nov, 11:59 UTC
  5. 23d 8hSun 22 Nov, 11:59 UTC
  6. 30d 8hSun 29 Nov, 11:59 UTC
  7. 34d 15hThu 3 Dec, 19:00 UTCFW
  8. 37d 8hSun 6 Dec, 11:59 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 11:59 UTC25d ago M0.0steady 0 – running 0
Sun 27 Sep, 18:00 UTC32d ago M0.0rising 1 halved by day 1 6.7 days 0
Wed 23 Sep, 17:50 UTC36d ago M0.0rising 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
39/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
96/ 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 25 on average
90/ 100
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
34/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
16/ 175
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Wasilisc test map?

Generated by the game, the map on Wasilisc test map is procedural, size 4,500 with seed 2147483647. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on Wasilisc test map?

No gather rate appears in the name of Wasilisc test map. The group limit is 10 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Wasilisc test map right now?

0 of the 100 slots on Wasilisc test map are filled right now. The population averaged 0 players over the past week.

How does Wasilisc test map rank against other Rust servers?

On player hours for the past week, Wasilisc test map sits at #15,264, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Wasilisc test map stay online?

Wasilisc test map is up at the moment. Going by the uptime figure it reports, it restarted about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Wasilisc test map perform under load?

Across the last 48 hours it averaged 48 server fps, with a floor of 33. Buildings, deployables and all the rest of the world's entities brought it to a high of 123,021. Its highest memory use was 4,149 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Wasilisc test map run from?

Nothing about a region comes from Wasilisc test map. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.189.255.68:35500 is the address it uses.

Which Rust version is Wasilisc test map running?

On Windows, Wasilisc test map runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Wasilisc test map?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does Wasilisc test map wipe, and on which days?

The prediction follows its tag, because too few of Wasilisc test map's wipes are on record to confirm its schedule. The date of its next wipe is Sunday 1 November at 11:59 UTC. 25 days 15 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Wasilisc test map mean?

The game's server browser reads the tags Wasilisc test map publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Wasilisc test map appear?

These Rust Server Trends lists include Wasilisc test map: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

What steps get you onto Wasilisc test map?

You can connect by pressing F1 in Rust and typing client.connect 185.189.255.68:35500 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://wasilisc.ru/cookies.html?backurl=http://wasilisc.ru/?try=3 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.