Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station XX-14552 · recording

Alcatraz

Online 185.189.255.52:35200 checked 12m ago

duo vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,552
top 65%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14552 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers, and #359 of the duo servers (top 85%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 14:26 UTC8d ago M0.3rising 2 – running 0
Fri 16 Oct, 14:02 UTC13d ago M0.0rising 5 halved by day 1 5 days 4
Wed 14 Oct, 16:28 UTC15d ago M0.7rising 5 – 1.9 days 0
Sat 10 Oct, 16:30 UTC19d ago M0.6rising 4 held half 4 days 0
Sat 10 Oct, 09:20 UTC19d ago M0.6rising 4 – 0.3 days 0
Fri 9 Oct, 17:16 UTC20d ago M0.6rising 4 – 0.7 days 0
Thu 24 Sep, 12:40 UTC35d ago M0.8rising 6 halved by day 1 15.2 days 0
Mon 14 Sep, 18:02 UTC44d ago M0.0rising 1 halved by day 3 9.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
3/ 100
35/ 200
79/ 100
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average
6/ 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
3/ 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
2/ 550
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Alcatraz?

Alcatraz runs a procedural map of size 1,750 with seed 2086246208, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Alcatraz?

You will find no gather rate in the name of Alcatraz. 2 players is the most a group can hold (duo). In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Alcatraz?

A reading taken now shows 0 players on Alcatraz, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Alcatraz rank against other Rust servers?

Over the last seven days, Alcatraz recorded enough player hours to reach #14,552 worldwide, placing it in the top 65% of all ranked servers. It sits at #359 among duo servers.

Operator and location

How reliably does Alcatraz stay online?

As recorded now, Alcatraz is running. Its reported uptime points to a restart about 8 days 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Alcatraz perform under load?

The 48-hour average is 451 server fps; 349 is the lowest observed. The world held up to 7,435 entities at its peak, buildings and deployables included. Its highest memory use was 2,226 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Alcatraz run from?

Nothing about a region comes from Alcatraz. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 185.189.255.52:35200.

What build of Rust does Alcatraz use?

On Windows, Alcatraz runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Alcatraz?

The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Alcatraz wipe, and on which days?

No next wipe can be predicted for Alcatraz, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 8 days 3 hours.

Lists and tags

What do the server tags on Alcatraz mean?

These are the tags Alcatraz publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts2 (Group limit): The team limit is 2; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Alcatraz appear?

These Rust Server Trends lists include Alcatraz: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Alcatraz?

Enter client.connect 185.189.255.52:35200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts2,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts2
Group limit The team limit is 2.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.